The Feelings Game

(1 avis client)

24,50

The Feelings Game: 64 cards for emotional literacy

The Feelings Game is a pedagogical tool based on Rosenberg’s Nonviolent Communication (NVC) approach, including 64 emotion and feeling cards and a User guide. It is an emotional literacy and self-expression tool that can be used to:

  • identify and understand the emotions we feel;
  • develop a lexical register of emotions and feelings;
  • talk about what we feel with finesse and precision;
  • engage in the process of Nonviolent Communication;
  • help develop psychosocial skills;
  • build emotional intelligence for relationships.

Players

  • children aged 4+;
  • teenagers;
  • adults.

Illustrated, comprehensive, and detailed, it is just as suitable for beginners as it is for those who are more experienced.

Contents

The Feelings Game includes:

  • 5 basic emotion Group cards;
  • 59 emotion cards, with one main emotional state displayed on the front and two related emotional states on the back;
  • 30 pages User guide containing essential information, 8 different ways to play and a complete list of the 177 Emotions featured in the game.

Using the game

  • schools, colleges, universities;
  • coaching, therapy, discussion groups, workshops;
  • counselling, retraining, returning to work sessions;
  • one-on-one sessions, conflict management, mediation.

En stock

UGS : E02001 Catégorie :

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Description

Description

The Feelings Game: 64 cards for emotional literacy

The Feelings Game is a pedagogical tool based on Rosenberg’s Nonviolent Communication (NVC) approach, including 64 emotion and feeling cards and a User guide. It is an emotional literacy and self-expression tool that can be used to:

  • identify and understand the emotions we feel;
  • develop a lexical register of emotions and feelings;
  • talk about what we feel with finesse and precision;
  • engage in the process of Nonviolent Communication;
  • help develop psychosocial skills;
  • build emotional intelligence for relationships.

Players

  • children aged 4+;
  • teenagers;
  • adults.

Illustrated, comprehensive, and detailed, it is just as suitable for beginners as it is for those who are more experienced.

Contents

The Feelings Game includes:

  • 5 basic emotion Group cards;
  • 59 emotion cards, with one main emotional state displayed on the front and two related emotional states on the back;
  • 30 pages User guide containing essential information, 8 different ways to play and a complete list of the 177 Emotions featured in the game.

Using the game

  • schools, colleges, universities;
  • coaching, therapy, discussion groups, workshops;
  • counselling, retraining, returning to work sessions;
  • one-on-one sessions, conflict management, mediation.

Highlights of the game

The Feelings Game is:

  • inclusive: uses the Luciole font, keeps high contrasts, designed for visually impaired people;
  • for all: suitable for use in schools as well as in company workshops;
  • ambitious: covers an exceptionally extensive range of 177 feelings and emotions;
  • illustrated: features vivid, inspiring and fun cards;
  • environmental friendly: cards, boxe and guide are made of paper and carboard sourced from sustainbly managed forest.

The perfect pair: feelings and needs

The Feelings Game can be used in combination with The Needs Game for even better emotional literacy.

Discover

It is also available in a printable version.

Legal Notice

  • Author: Maëlle Challan Belval
  • Illustrator: Zdenek Sasek
  • Graphic Design: STDI Creative
  • Publisher: Comitys www.comitys.com
  • Date of publication: october 2022
  • Cards dimensions: 80 x 148 mm
  • Box dimensions: 159 x 115 x 35 mm
  • ISBN: 978-2-493136-10-7

Copyright and intellectual property

All rights reserved for all countries

 

Additional Info

Informations complémentaires

Poids0.462 kg
Dimensions3.5 × 12.5 × 17.5 cm
Accessibilité dyslexiques

Oui

Avis (1)

1 avis pour The Feelings Game

  1. Anne-Laure Cornu-Thenard

    Fantastic deck of cards, amazing drawings, a must in my coaching practice with the Needs Game. It’s simple to use, to make up your own rules should you wish to do so, and the drawings bring a smile on everyone’s mouth. I strongly recommend them both!!!

    • COMITYS

      Thanks for your comment. Happy to propose an helpful game for your coaching practice!

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